Local by default
Selected audio is decoded in the browser and is not uploaded by this tool.
Private browser tool
Create responsive bars, waveforms, and radial visuals directly in your browser. Preview with a demo, use a microphone, or choose an audio file; your media stays on this device.
Researched and updated August 20, 2026

Local by default
Choose an input, style, colors, sensitivity, and frame. Export support depends on your browser; the page explains the limitation before you render.
Choose the demo, microphone, or an audio file.
Local processing: this tool does not upload the selected audio or artwork.
Selected audio is decoded in the browser and is not uploaded by this tool.
Switch bars, waveform, or radial mode and tune colors, sensitivity, and aspect ratio.
WebM works best in Chromium and Firefox; unsupported combinations keep a clear fallback.
Use the demo, allow microphone access, or select an audio file from this device.
Bars emphasize frequency bands, waveform shows amplitude over time, and radial mode centers the motion.
Set colors, sensitivity, and a 16:9, 9:16, or 1:1 canvas for the publishing surface.
Watch the full track, then export WebM in a supported browser or use a screen-record fallback.
| Style | Best for | Control tip |
|---|---|---|
| Frequency bars | Beats, electronic music, and clear rhythm | Increase sensitivity carefully to avoid constant clipping |
| Waveform | Speech, podcasts, and a clean soundwave | Use a contrasting line on a simple background |
| Radial | Album artwork and social music posts | Use square art and leave breathing room around the center |
| Microphone preview | Live sound, voice, instruments, and testing | Permission is temporary and can be stopped at any time |
The visualizer is real, but media APIs vary across browsers and devices.
No. The interactive tool processes the selected file in your browser. The page does not send the audio to a Vidloop API.
Yes, in a browser that supports getUserMedia. You must grant permission and can stop the stream from the tool or browser.
Common browser-supported formats such as MP3, WAV, AAC, M4A, OGG, and WebM audio usually work; codec support depends on the browser.
Your browser may not support canvas capture, MediaRecorder, or audio-track recording in the requested combination. Use a current Chromium or Firefox browser or screen-record the preview.